Week seven - Uving and putting the modular elements into unreal
- bs266757
- Mar 15, 2022
- 1 min read
I started this week by finishing off my shop sign from last week.

Other than that this week I focused on getting as much into unreal as possible. I uved the elements as I went just because the basic walls were quite simple shapes and easy to uv. I worked modularly and so only imported one of each asset needed into unreal, I built my shop in Maya using duplicated walls and other items to fit the modular work flow best.

I started importing my assets into unreal and snapping them together.

I worked my way through the model just starting with the easiest ones to uv to give me more practice and understanding before I went onto the more difficult assets like the windows.






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