Week five - Interior and detailing continued
- bs266757
- Mar 3, 2022
- 1 min read
I started off by creating some basic little plants, I created some different shaped leaves and connected them to a inner cylinder shaped like a stork. I created three variations just by making one duplicating it and adding more leaves each time.

I started started placing these around my shop in the plant pots I had previously sculpted.

I tried to vary the size and rotation to make them more random looking.

I then started to add more details to the interior like some more plants, shelf fillings and a Victorian till. I made little bowls of mushrooms to put on the shelves and made these weird hanging plants to come out of some planter boxes on the higher shelves. I also added a more interesting plant and plant pot to the till and the corner of the room to add some plant variation. After creating all these assets I am slightly worried about having to texture and UV them all in the time frame, in the case I'm running out of time I can always remove some of the assets if necessary, however I wanted it to look like a cluttered mess and so started with more.


I have been working off a Trello to-do list from week one and updating it whenever needed. I've found it useful to keep myself on track and always having something to do next.

I will be working on next the texturing section and creating a more details to-do list after I have figured out what textures are needed and learnt a bit more about the process.






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